is this the real life

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first fyp post!

this is where it all begins. been spending some time converting my physical journals to digital formats. now i have my digital/physical archives all housed neatly in folders on my dropbox. it’s time to wade in and sieve through the contents. it’s going to be a massive project, but i’m looking forward to it!

Project Hyperessay 3: Conclusion

Project Link

outline

g.r.f.e experiments with the idea of having the ability to manipulate and eradicate certain areas of our personal history on the virtual realm, using glitch art and the aesthetizing of errors to break apart and censor fractions of content.

online

Working on my archiving project while taking Media and Performance class reveals that active participation in the third space even before I realised what it meant. I live most of my teenage years online and on the virtual space, and actively documented my life on my blog. Having a large part of my personal history stored away on a cloud server and being permanently there is like a massive time capsule. Every episode in my life is a click away on my archive page.

Looking through my history of blogging reveals my relationship to the virtual space and how it had shaped me, as an individual and as an artist.

As a visual artist, I ask myself, what can I make out of this archive, of the raw, unedited content? My main focus working on this archiving project is to re-present this content again in a fresh manner that gives new meaning to old identities. It is a bridge that illustrates the transition from adolescence to adulthood, to remember and also to let go.

performative chance art

Each collage created in this webpage is by chance. They are unplanned works of collages. First I begin with a page from my blog or my physical journal. The content is chosen based on how the memory that is recorded on the page made me feel. Some of the entries describe some embarrassing memories in school, some documented certain experiences of loss, anger and sadness from my adolescent years. These are words that painted my teenage self portrait. Then, I manipulated the image in Photoshop, repeating/highlighting text, cancel words or blank out areas completely.

Each collage is also performative way of acknowledging the temporal nature of these issues, and above all, a kind of celebration.

This project experiments with the idea of having the ability to manipulate history and eradicating certain points in that history. It also helps me to find the ability to look at it from a more controlled and mature perspective. Glitching helps to break apart and censor fractions of words that are too confrontational.

long form content

The final work is presented on a webpage built with basic HTML, just tables that help to align the images neatly. This is an open ended project that I will continue to work on as part of my final year project, adding new collages as I sieve through my virtual archive.

The nature of this long form content alludes to my blogging practice as well, a beginning with no end.

reflections

Working on this project had been really fun and I enjoyed the performative and experimental quality of making the gifs out of these collages. I am rather pleased with the outcome of the project as it had come a long way from the ideas that I first presented in the first hyperessay. At first, the scope of my project is quite large: I want to talk about the changing landscapes of social media, from sites like Myspace, tools like MSN Messenger, virtual nostalgia, and the relationship between myself and these sites, but as the semester progresses, I realised that my blog is a better source for me to examine my relationship with the virtual reality.

If I could improve on the project, I would make some of the gifs more engaging: perhaps screenshots of MSN chat windows that mimics a real conversation.

Project Hyperessay 2: Concept & Teaser

glitches.remixes.edits.filters

The title of my final OSS project will be entitled glitches.remixes.edits.filters.

As an artist, my work revolves around picking up the trash and debris that is feelings, and rework them into something that’s worthwhile. A presentable melancholy, an accessible darkness. Melancholia and it’s friends are like glitches. Remixes, edits and filters rework these glitches and help assimilate them into normality, and giving them new life. It is a way to re-represent old information.

As a large part of my work derives from my participation in the virtual, digital space, I’m also looking at glitch art, and digital manipulation as ways of presenting my content. A glitch is defined as a “a short-lived fault in a system and often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot.”. I’m treating this definition in a metaphorical manner in relation to the process of blogging and writing in journals. These accounts are my way of dealing with negativity and issues, and eventually they exist as evidence that indeed, “this too shall past”.

Hence, I’d like to think of the issues I’ve blogged about as glitches, as transcient matters.

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Digital manipulation had been a constant method of my art-making. In these series of collages, I’m combining real collages scanned from my physical journals, and reworking them digitally to create more layers of symbols and meanings. The addition of  the planets, for example, is an allusion to early Internet art, part lo-fi, part ephemera, a reference to my own participation in the virtual space. In the last image, I’ve included some palace chat avatars, “dollz”, which were really popular ten years ago. It goes back to my hyperessay #1 in which I talk about the timeline of social media and popular websites. These dollz and other “relics” – the now defunct MSN messenger, MS Paint – constitutes this sense of nostalgia in the third space.

I’ve also distorted certain parts of the images and increased the colour information drastically, creating highly saturated areas of colours. This produces a “glitched” effect and is also symbolic of the intensity and saturated nature of my journals and blog.

In the first micro-project where we made one minute videos, I’ve briefly talked about the idea of the “double”. I want to go back to this theme as it is quite apparent in my practice.

The ‘double’ refers to writing and illustrating, two halves that make up my main practice as an artist. Writing and illustrating have always existed as separate processes for me and not processes that complement each other. The outcome for this final OSS project will include both writing and visual arts.

collecting data

today i’m compiling my archive with PrintFriendly, a really useful tool to simplify the data on my blog page. it’s going to be a tedious affair to collate the amount of data on my blog, having to manually convert each page to a pdf format, so that i can manipulate the content. i’ve tried all sorts of nerdy stuff including exploring the ‘export’ function on wordpress, but the result is an incomprehensible mass of codes.

so this is the first step in gathering material for the outcome of this project. i’m definitely considering the idea of long-form storytelling.

collectingdata2